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Carmageddon 2 mods
Carmageddon 2 mods














Note that the >longer you wait to bring up Retroarch while it is initially stuttering, the slower the menus will be. Then go back to your game and it will continue where it left off. It doesn't matter what >it's on, as long as you change it. Click on this to change it from on to off and vice versa. NOTE: Here is some advice that came from a poster below that may help with some games that start to slow down:Īs soon as you start to notice a slowdown, press start and select to bring up Retroarch, go Setting>Video and scroll >down to 'Force-disable sRGB FBO'. I've tested several different controller configs and I feel this is the most compatible with the most amount of games and it is a good place to re-locate the Z-button. I mainly use a Nintendo Wii Classic Controller with the Z-Button re-mapped to L button and the L button remapped to L2 and/or X depending on the game. You will need to adjust your settings in RetroArch under Quick Menu > Options to: Resolution: 320x240 and GFX Accuracy: Low (Medium seems to work also, but I stuck with Low and it looks fine on my screen) NOTE! I have since added Mupen64Plus to the RetroArch cores and there are some games, noted below that do work better with this core.

carmageddon 2 mods

#Carmageddon 2 mods mod#

Also, I made this list WITHOUT the Memory Booster Mod, which I understand may help some of the games, so if you have that mod installed and the games I list as "Unplayable" now work, please post below so I can update this list! I'm using an NES Mini with Hakchi CE, RetroArch Neo 1.7.3a, GlupeN64 GLES2 2.5 - I'm assuming the results below should also be similar if you are running the same emulator on a RetroPie. "Remove" are the games I felt were so unplayable that I pulled them off my console. "Unplayable" means either the game runs too slow, or in some cases, doesn't even work. "Art issues" can mean a number of different things from minor menu screens with missing art, to entire levels where the art doesn't render at all.

carmageddon 2 mods

If I wrote "remove" after saying it was choppy, that means it impacts the gameplay too much. "Choppy" means that the game stutters a bit to varying degrees. "Runs well" means that, from the amount I played (usually a 2-5 minutes of each game) it runs pretty faithfully to what you'd expect on real hardware. "Acceptable" means it's totally playable, mostly runs well, but you may notice a few hiccups here and there that don't really detract from gameplay.

carmageddon 2 mods

Also, I only played each game for about 3-5 minutes, so if some games get unplayable later on, please post below so I can check further and update! It's not the entire Nintendo 64 library, but there's quite a few games here. Below are some notes I made going through about 200ish N64 roms I put on the NES Mini to decide which ones I'd keep and which ones I would remove based on their performance.














Carmageddon 2 mods